![]() Currently the only override is UITacticalHUD in order to keep up with the changes between targeting and the normal tactical HUD. When "counting down" (the default), the blips "left" in the bar are those aliens that are still alive, whereas when "counting up", the blips that accumulate represent dead aliens. Note that each version has a different idea of what "dead" and "alive" are. 14, 2016): You can now set the bar style to either "count up" or "count down". grey for dead, red for alive, cyan for mind controlled). Defaults included and match the original release (i.e. ![]() ![]() ini file including the available color choices. 14, 2016): You can now configure the colors for alive, dead, and mind controlled aliens. Sucks, but at least you get to kill it after.) (This will go back to red should the mind control/hijacking status be lost. Gotta keep things fair, y'know.Ĭyan for "mind controlled or hacked". Just take a look to the right of the "Objectives" label in the top-left of the screen.Īnd remember: This will only show up AFTER you've built the Shadow Chamber. This mod tracks those aliens you've killed or mind controlled/hacked so long as they count against the original starting enemies. Tired of trying to keep track of how many aliens you've killed when the Shadow Chamber told you there were 15 at the start of the mission? Of course you are!
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